fix: 修正逻辑问题

This commit is contained in:
2026-01-06 18:28:57 +08:00
parent e1c935f348
commit 22b41789eb
8 changed files with 109 additions and 54 deletions

View File

@@ -27,7 +27,7 @@ logger = get_logger(__name__)
class MemScreen(Screen):
BINDINGS = [
("q", "pop_screen", "返回"),
("q", "go_back", "返回"),
("p", "prev", "查看上一个"),
("d", "toggle_dark", ""),
("v", "play_voice", "朗读"),
@@ -35,7 +35,8 @@ class MemScreen(Screen):
]
if config_var.get()["quick_pass"]:
BINDINGS.append(("k", "quick_pass", "跳过"))
BINDINGS.append(("k", "quick_pass", "正确应答"))
BINDINGS.append(("f", "quick_fail", "错误应答"))
rating = reactive(-1)
def __init__(
@@ -48,6 +49,7 @@ class MemScreen(Screen):
super().__init__(name, id, classes)
self.phaser = phaser
self.update_state()
self.fission: Fission
def compose(self) -> ComposeResult:
yield Header(show_clock=True)
@@ -62,23 +64,43 @@ class MemScreen(Screen):
self.atom: pt.Atom = self.procession.current_atom # type: ignore
def on_mount(self):
self.fission = self.procession.get_fission()
self.mount_puzzle()
self.update_display()
def puzzle_widget(self):
try:
self.fission = self.procession.get_fission()
puzzle = self.fission.get_current_puzzle()
puzzle = self.fission.get_current_puzzle_inf()
return shim.puzzle2widget[puzzle["puzzle"]]( # type: ignore
atom=self.atom, alia=puzzle["alia"] # type: ignore
)
except (KeyError, StopIteration, AttributeError) as e:
except Exception as e:
logger.debug(f"调度展开出错: {e}")
return Static(f"无法生成谜题 {e}")
def _get_progress_text(self):
s = f"阶段: {self.procession.phase.name}\n"
s += f"当前进度: {self.procession.process() + 1}/{self.procession.total_length()}"
try:
alia = self.fission.get_current_puzzle_inf()['alia'] # type: ignore
s += f"谜题: {alia}\n"
except:
pass
try:
stat = self.phaser.__repr__('simple', '')
s += f"{stat}\n"
except:
pass
try:
stat = self.procession.__repr__('simple', '')
s += f"{stat}\n"
except:
pass
try:
stat = self.fission.__repr__('simple', '')
s += f"{stat}\n"
except Exception as e:
s = str(e)
#s += f"当前进度: {self.procession.process() + 1}/{self.procession.total_length()}"
return s
def update_display(self):
@@ -129,26 +151,38 @@ class MemScreen(Screen):
if new_rating == -1: # 安全值
return
self.fission.report(new_rating)
self.forward(new_rating)
self.rating = -1
def forward(self, rating):
self.update_state() # 刷新状态
if self.procession == None: # 已经完成记忆
return
forwards = 1 if rating >= 4 else 0 # 准许前进
self.rating = -1
logger.debug(f"试图前进: {"允许" if forwards else "禁止"}")
if forwards:
ret = self.procession.forward(1)
if ret == 0: # 若结束了此次队列
self.update_state()
if self.procession.phase == PhaserState.FINISHED: # 若所有队列都结束了
logger.debug(f"记忆进程结束")
self.mount_finished_widget()
return
else:
logger.debug(f"建立新队列 {self.procession.phase}")
self.update_state()
self.mount_puzzle()
else: # 若不通过
self.procession.append()
self.update_state()
allow_forward = 1 if rating >= 4 else 0
if allow_forward:
self.fission.forward()
if self.fission.state == 'retronly':
self.forward_atom(self.fission.get_quality())
self.update_state()
self.mount_puzzle()
self.update_display()
def forward_atom(self, quality):
logger.debug(f"Quality: {quality}")
if quality <= 3:
self.procession.append()
self.update_state() # 刷新状态
self.procession.forward(1)
self.update_state() # 刷新状态
if self.procession.phase == PhaserState.FINISHED: # 若所有队列都结束了
logger.debug(f"记忆进程结束")
self.mount_finished_widget()
return
self.fission = self.procession.get_fission()
def action_go_back(self):
self.app.pop_screen()
def action_quick_pass(self):
self.rating = 5
def action_quick_fail(self):
self.rating = 3