refactor: 完成 0.4.0 版本更新
完成 0.4.0 版本更新, 为了消除此前提交消息风格不一致与错误提交超大文件的问题, 维持代码统计数据的准确性和提交消息风格的一致性, 重新初始化仓库; 旧的提交历史在 HeurAMS-legacy 仓库(https://gitea.imwangzhiyu.xyz/ajax/HeurAMS-legacy)
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119
src/heurams/interface/widgets/basic_puzzle.py
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119
src/heurams/interface/widgets/basic_puzzle.py
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from textual.widgets import (
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Label,
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Static,
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Button,
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)
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from textual.containers import ScrollableContainer, Horizontal
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from textual.widget import Widget
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import heurams.kernel.particles as pt
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from .base_puzzle_widget import BasePuzzleWidget
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from textual.message import Message
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class BasicEvaluation(BasePuzzleWidget):
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def __init__(
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self,
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*children: Widget,
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atom: pt.Atom,
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alia: str = "",
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name: str | None = None,
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id: str | None = None,
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classes: str | None = None,
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disabled: bool = False,
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markup: bool = True,
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) -> None:
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super().__init__(
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*children,
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atom=atom,
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name=name,
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id=id,
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classes=classes,
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disabled=disabled,
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markup=markup,
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)
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class RatingChanged(Message):
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def __init__(self, rating: int) -> None:
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self.rating = rating # 评分值 (0-5)
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super().__init__()
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# 反馈映射表
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feedback_mapping = {
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"feedback_5": {"rating": 5, "text": "完美回想"},
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"feedback_4": {"rating": 4, "text": "犹豫后正确"},
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"feedback_3": {"rating": 3, "text": "困难地正确"},
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"feedback_2": {"rating": 2, "text": "错误但熟悉"},
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"feedback_1": {"rating": 1, "text": "错误且不熟"},
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"feedback_0": {"rating": 0, "text": "完全空白"},
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}
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def compose(self):
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# 显示主要内容
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yield Label(self.atom.registry["nucleon"]["content"], id="main")
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# 显示评估说明(可选)
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yield Static("请评估你对这个内容的记忆程度: ", classes="instruction")
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# 按钮容器
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with ScrollableContainer(id="button_container"):
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btn = {}
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btn["5"] = Button(
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"完美回想", variant="success", id="feedback_5", classes="choice"
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)
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btn["4"] = Button(
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"犹豫后正确", variant="success", id="feedback_4", classes="choice"
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)
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btn["3"] = Button(
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"困难地正确", variant="warning", id="feedback_3", classes="choice"
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)
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btn["2"] = Button(
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"错误但熟悉", variant="warning", id="feedback_2", classes="choice"
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)
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btn["1"] = Button(
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"错误且不熟", variant="error", id="feedback_1", classes="choice"
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)
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btn["0"] = Button(
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"完全空白", variant="error", id="feedback_0", classes="choice"
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)
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# 布局按钮
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yield Horizontal(btn["5"], btn["4"])
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yield Horizontal(btn["3"], btn["2"])
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yield Horizontal(btn["1"], btn["0"])
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def on_button_pressed(self, event: Button.Pressed) -> None:
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"""处理按钮点击事件"""
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button_id = event.button.id
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if button_id in self.feedback_mapping:
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feedback_info = self.feedback_mapping[button_id]
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self.post_message(
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self.RatingChanged(
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rating=feedback_info["rating"],
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)
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)
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event.button.add_class("selected")
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self.disable_other_buttons(button_id)
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def disable_other_buttons(self, selected_button_id: str) -> None:
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for button in self.query("Button.choice"):
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if button.id != selected_button_id:
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button.disabled = True
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def enable_all_buttons(self) -> None:
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for button in self.query("Button.choice"):
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button.disabled = False
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def on_key(self, event) -> None:
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if event.key in ["0", "1", "2", "3", "4", "5"]:
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button_id = f"feedback_{event.key}"
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if button_id in self.feedback_mapping:
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# 模拟按钮点击
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self.post_message(
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self.RatingChanged(
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rating=self.feedback_mapping[button_id]["rating"],
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)
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)
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