"""队列式记忆工作界面""" from enum import Enum, auto from pathlib import Path from typing import Callable from textual.app import ComposeResult from textual.containers import Center, ScrollableContainer from textual.reactive import reactive from textual.screen import Screen from textual.widgets import Button, Footer, Header, Label, Static import heurams.kernel.particles as pt import heurams.kernel.puzzles as pz from heurams.context import config_var from heurams.kernel.reactor import * from heurams.services.favorite_service import favorite_manager from heurams.services.logger import get_logger from .. import shim class AtomState(Enum): FAILED = auto() NORMAL = auto() logger = get_logger(__name__) class MemScreen(Screen): BINDINGS = [ ("q", "go_back", "返回"), ("p", "prev", "查看上一个"), ("d", "toggle_dark", ""), ("v", "play_voice", "朗读"), ("*", "toggle_favorite", "收藏"), ("0,1,2,3", "app.push_screen('about')", ""), ] if config_var.get()["quick_pass"]: BINDINGS.append(("k", "quick_pass", "正确应答")) BINDINGS.append(("f", "quick_fail", "错误应答")) rating = reactive(-1) def __init__( self, phaser: Phaser, save_func: Callable, repo=None, name=None, id=None, classes=None, ) -> None: super().__init__(name, id, classes) self.phaser = phaser self.save_func = save_func self.repo = repo self.update_state() self.fission: Fission def compose(self) -> ComposeResult: yield Header(show_clock=True) with ScrollableContainer(): yield Label(self._get_progress_text(), id="progress") yield ScrollableContainer(id="puzzle-container") yield Footer() def update_state(self): """更新状态机""" self.procession: Procession = self.phaser.current_procession() # type: ignore self.atom: pt.Atom = self.procession.current_atom # type: ignore def on_mount(self): self.fission = self.procession.get_fission() self.mount_puzzle() self.update_display() def puzzle_widget(self): try: puzzle = self.fission.get_current_puzzle_inf() return shim.puzzle2widget[puzzle["puzzle"]]( # type: ignore atom=self.atom, alia=puzzle["alia"] # type: ignore ) except Exception as e: logger.debug(f"调度展开出错: {e}") return Static(f"无法生成谜题 {e}") def _get_progress_text(self): s = f"阶段: {self.procession.phase.name}\n" # 收藏状态 if self.repo is not None: fav_status = "已收藏" if self._is_current_atom_favorited() else "未收藏" s += f"收藏: {fav_status}\n" if config_var.get().get("debug_topline", 0): try: alia = self.fission.get_current_puzzle_inf()["alia"] # type: ignore s += f"谜题: {alia}\n" except: pass try: stat = self.phaser.__repr__("simple", "") s += f"{stat}\n" except: pass try: stat = self.procession.__repr__("simple", "") s += f"{stat}\n" except: pass try: stat = self.fission.__repr__("simple", "") s += f"{stat}\n" except Exception as e: s = str(e) s += f"进度: {self.procession.process() + 1}/{self.procession.total_length()}" return s def update_display(self): """更新进度显示""" progress_widget = self.query_one("#progress") progress_widget.update(self._get_progress_text()) # type: ignore def mount_puzzle(self): """挂载当前谜题组件""" if self.procession.phase == PhaserState.FINISHED: self.mount_finished_widget() return container = self.query_one("#puzzle-container") for i in container.children: i.remove() container.mount(self.puzzle_widget()) def mount_finished_widget(self): """挂载已完成组件""" container = self.query_one("#puzzle-container") for i in container.children: i.remove() from heurams.interface.widgets.finished import Finished if config_var.get().get("persist_to_file", 0): self.save_func() container.mount(Finished(is_saved=config_var.get().get("persist_to_file", 0))) def on_button_pressed(self, event): event.stop() def action_play_voice(self): self.run_worker(self.play_voice, exclusive=True, thread=True) def play_voice(self): """朗读当前内容""" from pathlib import Path from heurams.services.audio_service import play_by_path from heurams.services.hasher import get_md5 path = Path(config_var.get()["paths"]["data"]) / "cache" / "voice" path = path / f"{get_md5(self.atom.registry['nucleon']["tts_text"])}.wav" if path.exists(): play_by_path(path) else: from heurams.services.tts_service import convertor convertor(self.atom.registry["nucleon"]["tts_text"], path) play_by_path(path) def watch_rating(self, old_rating, new_rating) -> None: if new_rating == -1: # 安全值 return self.update_state() if self.procession.phase == PhaserState.FINISHED: rating = -1 return self.fission.report(new_rating) self.forward(new_rating) self.rating = -1 def forward(self, rating): self.update_state() allow_forward = 1 if rating >= 4 else 0 if allow_forward: self.fission.forward() if self.fission.state == "retronly": self.forward_atom(self.fission.get_quality()) self.update_state() self.mount_puzzle() self.update_display() def atom_reporter(self, quality): if not self.atom.registry["runtime"]["locked"]: if not self.atom.registry["electron"].is_activated(): self.atom.registry["electron"].activate() logger.debug(f"激活原子 {self.atom}") self.atom.lock(1) self.atom.minimize(5) else: self.atom.minimize(quality) else: pass def forward_atom(self, quality): logger.debug(f"Quality: {quality}") self.atom_reporter(quality) if quality <= 3: self.procession.append() self.update_state() # 刷新状态 self.procession.forward(1) self.update_state() # 刷新状态 self.fission = self.procession.get_fission() def action_go_back(self): self.app.pop_screen() def action_quick_pass(self): self.rating = 5 def action_quick_fail(self): self.rating = 3 def _get_repo_rel_path(self) -> str: """获取仓库相对路径(相对于 data/repo)""" if self.repo is None: return "" # self.repo.source 是 Path 对象,指向仓库目录 repo_full_path = self.repo.source data_repo_path = Path(config_var.get()["paths"]["data"]) / "repo" try: rel_path = repo_full_path.relative_to(data_repo_path) return str(rel_path) except ValueError: # 如果不在 data/repo 下,则返回完整路径(字符串形式) return str(repo_full_path) def _is_current_atom_favorited(self) -> bool: """检查当前原子是否已收藏""" if self.repo is None: return False repo_path = self._get_repo_rel_path() return favorite_manager.has(repo_path, self.atom.ident) def action_toggle_favorite(self): """切换收藏状态""" if self.repo is None: self.app.notify("无法收藏:未关联仓库", severity="error") return repo_path = self._get_repo_rel_path() ident = self.atom.ident if favorite_manager.has(repo_path, ident): favorite_manager.remove(repo_path, ident) self.app.notify(f"已取消收藏:{ident}", severity="information") else: favorite_manager.add(repo_path, ident) self.app.notify(f"已收藏:{ident}", severity="information") # 更新显示(如果需要) self.update_display()