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buffer is now not used with default parameters of TextIOConsoleWrapper
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@@ -81,7 +81,7 @@ Those lines initalize a full HD, fullscreen display, with a background image nam
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Initialize an I/O text, buffered stream with:
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```python
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iotextstream = pygconsole.io.TextIOConsoleWrapper(console_name="pygame_console", newline='\r\n', line_buffering=True)
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iotextstream = pygconsole.io.TextIOConsoleWrapper(console_name="pygame_console")
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```
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Retrieve the console created "under the hoods" with this I/O stream:
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@@ -106,9 +106,9 @@ while True:
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if event.key == K_ESCAPE:
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sys.exit() # Exit when hitting the ESCAPE key
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elif event.key == K_RETURN:
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print("", file=iotextstream, flush=True) # New line
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print("", file=iotextstream) # New line
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if event.type == TEXTINPUT: # When typing a key with a writable character...
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print(event.text, end='', file=iotextstream, flush=True) # Display the character
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print(event.text, end='', file=iotextstream) # Display the character
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# Background display
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screen_surface.blit(background_surface,(0,0))
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@@ -125,7 +125,7 @@ If you wish to custom the console, you can initialize it independantly, and assi
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```python
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my_console = pygconsole.console.get_console(name="custom_console",width=120,height=50)
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iotextstream = pygconsole.io.TextIOConsoleWrapper(console_name="custom_console", newline='\r\n', line_buffering=True)
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iotextstream = pygconsole.io.TextIOConsoleWrapper(console_name="custom_console")
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```
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A console is identified by its name, 2 consoles with the same name are in reality the same instance of the Console class.
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