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69
testfield/legacy/client/client.py
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69
testfield/legacy/client/client.py
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from os import environ
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environ['PYGAME_HIDE_SUPPORT_PROMPT'] = '1'
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import pygame
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from pygame.locals import *
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import cv2
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import client_lib as lib
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import client_elements as elements
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import math
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import time
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import threading
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import logging
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uitest_enabled = 1
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global running
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elements = list()
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class Element:
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def __init__(self, name, desc):
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self.name = name
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self.desc = desc
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def action(self):
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print("default element action")
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print(f"name: {self.name}")
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print(f"desc: {self.desc}")
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def data_proc():
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global running
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pass
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def input_proc():
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global running
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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if event.type == pygame.MOUSEMOTION:
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loggin.info("鼠标: ", event.pos[0] - mousepos[0], event.pos[1] - mousepos[1])
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mousepos = event.pos
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pass
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def main():
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colors = {"main":"white", "remote":"green", "warn":"red"}
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fonts = {"medium":pygame.font.Font('src/font.ttf', 20), "big":pygame.font.Font('src/font.ttf', 40), "huge":pygame.font.Font('src/font.ttf', 60), "small":pygame.font.Font('src/font.ttf', 16), "tiny":pygame.font.Font('src/font.ttf', 12)}
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height = 1080
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width = int(height / 9 * 16)
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pygame.init()
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pygame.display.set_caption(f"Commodore 远程终端")
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screen = pygame.display.set_mode((width, height), RESIZABLE)
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icon = pygame.image.load("src/icon.ico").convert_alpha()
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pygame.display.set_icon(icon)
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global running
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running = True
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pygame.mouse.set_visible(False)
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pygame.mouse.set_pos([width / 2, height / 2])
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mousepos = (width / 2, height / 2)
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input_thr = threading.Thread(target=input_proc, name='InputProcess')
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input_thr.start()
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data_thr = threading.Thread(target=data_proc, name='DataProcess')
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data_thr.start()
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if __name__ == "__main__":
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logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
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if uitest_enabled == 0:
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pass # load data
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